Showing posts with label mechanics. Show all posts
Showing posts with label mechanics. Show all posts

Wednesday, 10 October 2012

Standing Out

Fighting games are probably the easiest genre for a casual onlooker to accuse of looking all the same as one another.

At least with other games, things like setting or even simple interface tweaks can make two games look radically different (even if, ironically, they play very similarly), but with a fighting game? There's generally only so much you can do with two characters, a generally side-on camera, and a couple of health bars. So today I'm going to take a bit of time to try and sell you on Dead or Alive 5, and why I think it stands out from its cousins.